In a recent blog entry, we touted collaboration as the key to a better world. We based it on the research of one John Velez, Assistant Professor at the College of Media & Communication, who discovered that co-op gaming improves social behavior. But while collaboration betters the world in general, it’s not necessarily the recipe for better marketing.
Posts Tagged Under: collaboration
John Velez, an assistant professor at the College of Media & Communication, has published the results of a study focusing on how cooperating with others in both violent and non-violent video games influences social behavior in real life.
I wouldn’t call the results surprising, but they are worth sharing here on our blog. After all, we live and breathe collaboration.
That’s one of the many questions asked by Fujitsu in a survey-turned-contest-turned-infographic. Most businesses are in the early stages of implementing UC&C (Unified Communications & Collaboration), but at the same time these companies expect the entire infrastructure to be laid out and ready to be used on a regular basis in no less than three years.
The Japanese IT company wanted to determine the state of UC&C today by issuing a game-show-inspired set of questions to a bunch of companies big and small. The purpose was to help managers see beyond the technical hurdles and into the advantages of simplified communications and enhanced collaboration. Right off the bat I can tell you that VoipNow & Hubgets – our most prominent products – are the perfect answer to Fujitsu’s entire pop quiz.
The headline says it all. Our Wiki is now under the Creative Commons (CC) Attribution 4.0 International license, besides having a sexy new look 😉 The CC-licensed content is available on the end-user and developer resources spaces. We encourage you to use it if you offer VoipNow and DNS Manager’s extensive array of features to your customers. It’ll help them make the most of it, guaranteed!
So what does this stand for anyway? The Creative Commons Attribution license allows the most freedom for using a creative work. Here’s what you need to know about it as a service provider.
Two weeks ago we announced the 4PSA Partner Meetup that will take place in Madrid, Spain at the beginning of summer on June 1-2, 2015. We want to see you there, face to face, and chat the good old-fashioned way 🙂 You will also be able to meet with fellow service providers, exchange ideas, share experience, and have some drinks.
Besides the fun part, there are lots of reasons to join us there. In April we released VoipNow 3.5, in the following days we’ll be launching VoipNow Mobile 2.0 and VoipNow 3.6, and Hubgets is round the corner. With every new version, we are extending the feature set, creating new opportunities for service providers. We want to make sure that you know how to make money out of all the new stuff.
We’ve always heard about Bill Gates the geek versus Steve Jobs the visionary, but the reality is both had a bit of the other in them. In fact, Gates had probably more vision than Jobs had a geeky side. Here’s some compelling evidence of that.
After reading Gates’ 1999 book “Business @ the Speed of Thought,” Markus Kirjonen – who is a business student at Aalto University in Finland – did a writeup aggregating the Microsoft founder’s boldest predictions for the future. Not surprisingly (to us, at least) many of them have or are in the process of being fulfilled.
As of this year, Facebook decided to maximize the potential of its (our?) content by prioritizing video to make up almost a third of the News Feed. For the first time ever, Facebook videos now exceed the number of YouTube clips shared through the social network. Not the type to rest on their laurels, the Menlo-Park company made another push in the video department this week and released a brand new app called Riff.
Originally developed as a side project by Facebook Creative Labs – the same inventive group who made Slingshot, Paper and Facebook Groups – Riff is here to play catch with Vine, Snapchat, and Hyperlapse. However, unlike other Facebook endeavors, Riff stands to gain some momentum.
Like desktop computers and smartphones before it, wearable tech now promises to mark a paradigm shift in the way we juggle daily affairs, both personal and at work, and even tackle health-related matters.
People today aren’t flocking to buy smartwatches or tech-infused glasses, but it won’t be long before they do, according to Harris Interactive, a market research firm owned by Nielsen Holdings. The New York-based company polled 9,100 people to determine potential benefits in workplace efficiency, productivity, and safety. They discovered that the number of believers was considerable: 75% of the respondents saw wearables as potentially life-changing in work environments.

Photo by Paul Shore on Unsplash
VoIP has been around for decades, yet most SMBs (small and midsize businesses) are way behind the technology curve when it comes to business phone systems. If your job is to sell PBX services, this is probably the best piece of news you’ve heard this year.
Next-generation communications are getting more versatile by the day. While this is awesome for the industry, it’s also in conflict with SMBs’ views. The more advanced the features, the more intimidated they seem to be to give them a try.
Good team work yields positive results in any type of organization, but it’s easier said than done, unfortunately. While technology lets us do pretty much anything these days, we often fail to make proper use of the ingeniously-crafted tools around us.
One such example is team collaboration and the solutions design to assist this process. More often than not they fail to spur productivity when implemented without notice or training, and worse still – before any research has been done about the company’s actual need for these tools. This was the key finding in a study conducted by Softchoice on firms where the managers failed to understand unified communications (UC) and collaboration tools.
The poll was carried out on 250 IT managers and 750 line-of-business employees to determine the impact of typical UC and collaboration rollouts on employee habits, preferences and overall satisfaction at the workplace. One of the first things the survey managed to uncover was that many IT managers are actually hesitant to invest in new collaboration technology because, as they put it, the ones they already have implemented are not being used.